#ifndef CHOOSEWINDOW_H
#define CHOOSEWINDOW_H

#include <QMainWindow>
#include"shootscene.h"
namespace Ui {
class ChooseWindow;
}

class ChooseWindow : public QMainWindow
{
    Q_OBJECT

public:
    explicit ChooseWindow(QWidget *parent = nullptr);
    ~ChooseWindow();
    //重写绘图事件添加背景
    void paintEvent(QPaintEvent *);
    //计分
    int score;
private slots:
    void UpdateScore();
private:
    Ui::ChooseWindow *ui;
    ShootScene *Scene;
};

#endif // CHOOSEWINDOW_H
